PS5 Review: Withering Rooms

Can these Withering Rooms reach new Heights?

Withering Rooms is a 2.5D horror adventure set in a procedurally generated Victorian mansion that changes each night. Sneak through Mostyn House to gather weapons, distractions, magical artifacts, keys, and crafting materials.

I wasn’t sure what to make of Withering Rooms when I first played it. It’s a blend of roguelike, horror and puzzle adventure that is put in a 2.5D side-scroller. It feels like a darker, edgier version of Little Nightmares, but it gives you a lot more tools at your disposal as you use items to distract enemies or take them on with weapons while scavenging for other objects.

The combat itself is sadly, a bit clunky. The good news is that it’s the only weak aspect of the game, as the rest of the elements are delivered well. The horror aspect fits well with the atmosphere of Mostyn House, the roguelike gameplay keeps you on your toes and the puzzles will keep you engaged.

The visuals are impressive with its horror design. Character models are well designed and the framerate was consistent throughout. The music matches the atmosphere and I was also impressed with the voice-acting.

The Verdict

Withering Rooms does a great job in blending roguelike and horror together with puzzle elements. The combat does let it down somewhat, but not enough for me to try and persuade you not to pick it up. If anything, I highly recommend it despite the clunky combat. Definitely one for horror fans.

Score: 7.5