As the final episode draws near, Episode 3 delivers a chilling cliffhanger…
Spoiler Alert for those who haven’t yet finished Episode 2.
Well, I personally didn’t see THAT coming. Albert Wesker’s sister, Alex revealed herself to be the Overseer behind the project on the isolated island and while the story of Claire and Moira continues with another twist to the Terra Save plot, its Barry and Natalia’s episode that really delivers with some shock moments and one that I didn’t see coming and leaves you wondering where the story can go from here. I guess I’ll have to wait to finish the final episode to find out.
Overall, it’s definitely the strongest episode so far. The quality has kept improving week after week and while each episode hasn’t shaken up the formula too much, it’s comfortable with keeping it familiar. My only problem with the third episode is the area in the abandoned quarry which sees Barry and Natalia move power supplies over conveyer belts; I found it frustrating to say the least. It’s the only area in the entire game so far where I felt it was a chore to get through.
Enemy types are more or less the same, but they do throw a few new ones occasionally throughout the episodes, which throws a curveball at the player. Including the odd boss battle as in this one told through Claire’s episode. It’s a bit of a predictable fight, but an interesting one nonetheless.
Visually, the areas are more varied in this episode and the framerate is just as steady as in past entries. Voice acting is as you would expect with the odd corny line thrown in, it wouldn’t be Resident Evil without them after all.
The Verdict
On the whole, it’s hard to judge this episode without seeing through the final entry to see if the past ones leading up to it were worth the wait, but overall it’s an episode full of the game’s namesake “Revelations” and one that will keep me playing till I finally finish the story.