Xbox One Review: The Surge 2

Are you up for a re-surge-ance?

On the way to Jericho City, your plane is shot down by a mysterious storm and crash-lands in the outskirts. You wake up weeks later in a derelict detention facility inside the city. Armor-clad soldiers enforce Martial Law, robots are on a rampage, and a dark, expanding nanostorm looms over the cityscape…

I never played the original game in the series, so I wasn’t 100% sure what to expect from The Surge 2. It never even occurred to me that the combat would be straight out of a FromSoftware game like Dark Souls and Sekiro, but it’s here and it’s here in in spades. The Surge 2 is a tough cookie, I had my backside handed to me by the first boss and it took me quite a while to overcome before playing on.

There’s a large emphasis on customisation, which is always a big plus in my book. The story is also damn impressive and gripping from start to finish, which I honestly didn’t expect. The game itself was a big surprise, but a few technical hiccups did hold up the overall presentation.

Despite this, the game is a visual great running at 4K/30fps or 1080p/60fps on the Xbox One X. It’d have been nice to get 4K and 60fps, but that’s maybe asking a bit too much for a game like this. The enemies are well designed and varied, while the locations are nicely detailed and full of wonder. The soundtrack isn’t too shabby either.

The Verdict

Despite a few performance hiccups, The Surge 2 is a superb game that can stand on its own two feet next to the likes of Dark Souls, Sekiro and Bloodborne. I honestly didn’t know what to expect and this game definitely surprised me and is definitely worth surprising you.

Score: 8.5