Lettuce pray this is good…
An anime-inspired beat-’em-up with a gaggle of varied enemies, deep customization…and ninjas! Play through side-scrolling worlds consisting of multiple stages and collect carrots stolen by the evil Shogun Moe.
Ninjin: Clash of Carrots is a endless running beat-em-up involving rabbits and carrots, plus some other anime-inspired cliches and so forth. The beat-em-up has your character running constantly as the level pushes you forward and other enemies in your path. You can move back and forth, hacking foes with your sword and other weapons, but some have to be dealt with more tactfully.
The idea is a sound one, but sadly the end result is a letdown. The control scheme is far from ideal and the actual combat is fairly dull in comparison with other old school beat-em-up’s that it’s tried to emulate, while trying to mix things up with the endless running mechanic.
It’s a shame as I like the pixel art style that the game has, plus the dialogue did make me chuckle now and then, even if it wasn’t the best written story. The cute look of the game made me want to like it, it really did. It’s just frustrating that the end result is a letdown.
Ninjin: Clash of Carrots is a game with a good concept, but unfortunately it’s one that is poorly executed. The control scheme alone is enough to turn gamers off, while the combat itself is repetitive and dull in comparison to what inspired it in the first place. The visual style is cute but that isn’t enough to save it.