Xbox One Review: Burnout Paradise Remastered

Should you return to the Paradise City?

The original Burnout Paradise was one of my favourite racing games of all time, the only thing missing was the Crash Mode that literally became its own game in Danger Zone, a spiritual successor from some former Criterion team members. Being EA’s first Remastered title of this generation, it’s going to take a lot to impress. So, what’s new in Paradise City?

Besides updated visuals and an incredibly smooth performance, there’s nothing really new with the Remastered version other than the Burnout Paradise billboards being replaced with the logo for the new version. It would have been nice for them to add something like a GPS or being able to place a marker down on the map so you can drive there instead of bringing up the map every few seconds to make sure you’re on the right track.

These issues existed in the original game so it’s unfair to expect too much, I just mean it would have been nice for them to add them as potential fixes…much like some remasters have done, like Wind Waker HD not making you collect as many Triforce Shards as in the original.

In terms of control, Burnout Paradise Remastered handles just as well as it ever did. Performance is a big plus with the remake, looking stunning in 4K and running at a solid framerate throughout. Load times are almost non-existent between events and the city itself is teaming with possibilities both offline and online.

The Verdict

While not adding anything new or adding potential fixes to issues I found with the original game, Burnout Paradise Remastered is still a great remaster and deserves your attention.

Score: 8.5