PS4 Review: Tiny Troopers: Joint Ops

Tiny Troopers Assemble!

Tiny Troopers: Joint Ops is a twin-stick shooter from Wired Productions. It’s split up into 2 different campaigns, as well as a Zombie mode where you have wave after wave of the undead hurled at you and your squad. Each campaign is divided between small missions where you must wipe out the enemy, possibly escort people or blow up military hardware. As you progress, you earn currency to spend on upgrades for your weapons, new outfits for your team as well as new characters altogether.
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It’s simplistic in its design and I can’t imagine it holding your attention for very long, its fun in short bursts…but that’s the long and short of it. There’s no co-op of any kind, which is baffling and makes a missed opportunity. Imagine playing 4-player co-op on the Zombies mode…that would have been perfect and a damn sight easier too!

The PS4 version sadly looks no different to the PS3 version. It’s upscaled to 1080p, but the visuals are incredibly dated. The cutscenes are laughably bad with some budget voice-actors trying to be funny and failing. It’s a shame it didn’t get a visual upgrade as it clearly needs it and would have made the PS4 version look more desirable.
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The two campaigns won’t take too long to do, there’s not a great challenge to be found there. The Zombies mode will take you some practice to get to Wave 25, I personally only managed to Wave 14, but I’ve heard of exploits to beat it, which is both a blessing and unfortunate for those who worked hard to beat it normally.

The Verdict

Tiny Troopers: Joint Ops isn’t a terrible game, it can actually be fun at times. It does however wear thin rather quickly, the lack of a real co-op mode is unforgivable, and it doesn’t have much of a lasting appeal and is only really enjoyed in short bursts.

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