For this game has sinned?
As the only one left with full senses, you embark on a journey in search of answers and relief in this FPS game that is created in a distinctive retro horror comic book style and feels as if it came straight out of Lovecraft’s books. Be aware of your madness level which dynamically changes during gameplay and gives you additional power. Choose your active skills depending on your play style and use them to fight against the eternal evil. Explore this Lovecraft-inspired world that is full of hidden and hard to reach areas and uncover the entire story to solve the mystery of this crazy place.
Forgive Me Father is a throwback to old-school FPS games like DOOM and Wolfenstein but with a comic book art style that is based on the works of Lovecraft. It’s a neat idea and it looks impressive, but does it go beyond that? Does the game deserve absolution or condemnation?
There is a story to be found, but it’s mostly forgettable and is told via voice-overs or by picking up story items in each level. The locations are nicely detailed and the enemies look like cartoon cutouts rushing you, which is funny at first but feels like it fits the tone of the game well.
As with DOOM, Forgive Me Father’s levels have locked doors that you need keys to access, as well as secret areas and a variety of weapons to choose from. It doesn’t reinvent the genre, but it’s a nice homage to it and I personally enjoyed my time with it.
The visuals are the star of the game with it’s comic-book style. The framerate is consistent throughout and the soundtrack is decent. I didn’t come across any bugs during my time with the game either.
Forgive Me Father must have been popular on PC as a sequel awaits next week, which seems odd to release the original game for consoles now. Despite that, it’s a great homage to games like DOOM with inspiration from Lovecraft. I enjoyed it and hope the sequel hits consoles too.