Xbox One Review: Sherlock Holmes: The Devil’s Daughter

The great detective returns…

The Devil’s Daughter is the 8th Sherlock Holmes game, the previous entries have been strong but perhaps outdated in their design. Can The Devil’s Daughter prove that there’s still life left in the series after all?
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If you’ve played a previous Sherlock game, then you’ll know what to expect in terms of gameplay. You move Sherlock around and gather clues to solve mysteries, while also engaging in dialogue tree conversations and quicktime events, some of which are frustrating to do. The Devil’s Daughter sees you traverse around Victorian London to do some professional sleuthing, but you also take control of other characters during the game such as a little boy who Sherlock asks to follow someone through the streets to their house and report back.

There definitely seems to be an increase in quality with this newest entry, even if it is still rough around the edges. There’s a good game here, even if it doesn’t really do anything new in terms of gameplay. The story is one of the best I’ve seen in a Sherlock game to date, although I would personally kill for them to make a modern day Sherlock game…
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The visuals have definitely improved over the last game, that’s for sure…it doesn’t look like the best game out there, but it’s most definitely an upgrade for the series. Voice-acting is a mixed bag, while the music is impressive.

The Verdict

Sherlock Holmes: The Devil’s Daughter takes the series up a notch, but it’s still a bit dated in its design and visuals. If you can get past that, then this is one detective game that is right up your alley.

Score: 7.0