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PS4 Review: Need for Speed Payback

November 29, 2017 by · Comments Off on PS4 Review: Need for Speed Payback 

Can this year’s NFS make an impact?
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PS4 Review: Need for Speed

November 18, 2015 by · Comments Off on PS4 Review: Need for Speed 

Need for Speed gets a reboot, but is it what the series needs?
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E3 2015: Need for Speed Screenshots

June 16, 2015 by · Comments Off on E3 2015: Need for Speed Screenshots 

The reboot of NFS gets it’s first batch of screenshots…
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PS3 Review: Need for Speed: Most Wanted

November 23, 2012 by · Comments Off on PS3 Review: Need for Speed: Most Wanted 

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PC Review: Need for Speed: The Run

November 30, 2011 by · Comments Off on PC Review: Need for Speed: The Run 

Should you run out and buy this latest racer?
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Xbox 360 Review: Need for Speed: Hot Pursuit

December 16, 2010 by · 1 Comment 

Is this pursuit as hot as it sounds?
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E3 News: Need for Speed: Hot Pursuit Confirmed

June 14, 2010 by · Comments Off on E3 News: Need for Speed: Hot Pursuit Confirmed 

Cops and Racers + Hot Cars + Your Friends = Endless Competition
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PS3 Review: Need For Speed Shift

September 29, 2009 by · Comments Off on PS3 Review: Need For Speed Shift 

What a difference a year makes…
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NFS Franchise Races Into New Genres

January 30, 2009 by · Comments Off on NFS Franchise Races Into New Genres 

Global Studio Teams Drive Quality and Innovation in Three New Games

Guildford, UK – January 30, 2009 – Fifteen years; more than 40 countries; close to 100 million games sold. Need for Speed™ has helped to define automotive culture for millions of fans with its embrace of the car lifestyle and its cool rebellious attitude. Today, Electronic Arts Inc. (NASDAQ:ERTS) unveiled the details of what is in store for the franchise over the next 12 months, as the property expands to new platforms, new categories and new media.

Need for Speed is committed to providing unique and customized experiences for all types of racing fans by establishing three independent series; simulation, action and arcade racing. Each series will be developed by a highly-specialized team dedicated to delivering the ultimate racing experiences to car enthusiasts around the world – whether they be interested in adrenaline action, arcade fun or authentic simulation.

“We recognize racing videogame fans are very passionate and unique — they want customized gameplay experiences. Whether it’s more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences,” said Keith Munro, vice president of marketing, Need for Speed. “Each game provides a deep, engaging and rich racing experience. We’re giving players the option to choose the best racing title that suits their style of gameplay.”

Need for Speed SHIFT – Autumn 2009

Shift into high gear! Designed to deliver a true driver’s experience that reflects contemporary motorsports, Need for Speed SHIFT is built by racers for racers. Need for Speed SHIFT delivers an authentic and immersive driving experience developed by Slightly Mad Studios in collaboration with executive producer Michael Mann at Black Box and senior vice president Patrick Soderlund at EA Games Europe. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. Need for Speed SHIFT replicates the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivalled sensation of the speed and feeling of racing a car on the extreme edge of control.

Soderlund is also part of a racing team that recently competed in the 4th edition of the TOYO TIRES 24H Dubai 2009, the first major race event of the year. His team ranked #5 in the high-profile race. Soderlund and the SHIFT development team are committed to bringing the on-the-track experience to players across the world.

Need for Speed SHIFT will be released on PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PSP® (PlayStation® Portable) and PC in fall 2009.

Need for Speed NITRO (Working Title) – Autumn 2009

Developed by EA Montreal, Need for Speed NITRO for Wii™ and Nintendo DS™ will have players of all skill levels hooked from the moment they get into the action, while arcade racing fans will be exhilarated by the deep and challenging gameplay. EA Montreal has already established a strong track record of developing for these platforms and will bring their unique creativity and innovation to the Need for Speed franchise.

Gamers can build up their boost as they drift and drag behind their opponents and use it strategically to change the course of the race, but watch out for the cops! Offering a fresh and unique visual style, the game features a variety of licensed cars which can be fully customized to let the game reflect the player’s taste and personality. This evolutionary take on arcade racing, bringing back the best features found in Need for Speed games, comes exclusively to the Nintendo platforms this fall.

Need for Speed World Online – Winter 2009 in North America, (Summer 2009 in Asia)

Co-developed by Black Box and EA Singapore, Need for Speed World Online takes the race into the largest open world in the history of Need for Speed – designed exclusively for the PC. Beginning in Asia, this Play 4 Free action racing game will give Need for Speed fans access to licensed cars, parts and multiple game modes. Players will prove their racing supremacy through the sophisticated online matchmaking features and fully customize their profile and their ride.

EA and Black Box will have more news about the Need for Speed franchise in the months ahead.

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