Xbox 360 Review: Spider-Man – Web of Shadows
October 29, 2008 by Adam W · Comments Off on Xbox 360 Review: Spider-Man – Web of Shadows
My Spider-senses are telling me this game is going to suck, what do you know…I was right
A deadly symbiote invasion brings total devastation to the streets of New York City in the next Spider-Man: Web of Shadows, where players have ultimate control over the city’s salvation and Spider-Man’s destiny. Set in an apocalyptic New York City, Spider-Man: Web of Shadows gives players an unprecedented level of gameplay choices, including, for the first time, control over the game’s direction and outcome. The all new combat system allows for truly three dimensional battles that start in the streets, continue up sides of buildings and finish on rooftops. Gamers can instantly switch between the agile red suit and formidable black suit, choose to ally with Marvel’s honored heroes or ferocious villains, pick which of Spider-Man’s abilities to upgrade, and decide which missions to undertake in order to protect Manhattan from certain destruction.
Spider-Man 2 was the best game to be based on a film and that formula had so much potential to be great. I personally loved Spidey 2 and although Spidey 3 was pretty identical, it did have a few problems with its camera and repetitive gameplay. Friend of Foe was an average game but I did enjoy it slightly, even if it could have been an arcade game instead of a full blown game. Web of Shadows includes the primary gameplay from Spidey 2 and 3 but makes too many mistakes to be considered a must-have title.
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