PS4 Review: Toy Odyssey: The Lost and Found

Has this game found a friend in me?

Toy Odyssey: The Lost and Found is an action-adventure platformer with a Metroidvania vibe and randomly generated house to explore. You’ll gain new weapons and gear as you progress and when you die, and die you will…you’ll return to the bedroom ready to take it all on again.

As you explore the house as a toy figurine, you’ll discover rat holes that you can use as fast-travel points…but you have to find them first and defeat the rats that spawn from it. Playing a small character in a big house is a bit overwhelming at first, especially since your beginning equipment is pretty useless and will get you killed plenty. Combat itself is a bit clunky, but gets better with improved weapons and gear.

The house is pretty big and while the story is on the basic side, is charming nonetheless. The art style is also perfect for the game, while the soundtrack isn’t too shabby either. It’s no easy game and like I said you will die a lot as you gather gear and abilities, but it all pays off towards the end. It may be flawed in it’s combat early on and some of the fetch quests are irritating, but ultimately it’s a pretty fun experience.

The Verdict

Toy Odyssey: The Lost and Found is a great throwback to classic platformers and side-scrollers, while being inspired by Metroid and Castlevania. It may not have the best combat, but the art style and soundtrack is enough on it’s own to make it a must have.

Score: 7.5