PS4 Review: Deadcore

Portal + Mirror’s Edge = Deadcore…

Deadcore began life as a PC game back in 2013. 4 years later and it finally lands on the PS4, but what’s it all about?

Deadcore is a first-person platformer/speed-run game which gives you a gun to hit switches and temporarily disable turrets trying to knock you off the massive tower you are ascending. It’s incredibly fast-paced and tricky to boot. This isn’t for the faint hearted, you’ll fall off plenty trying to establish a pattern to reach the top of each stage…luckily, there are checkpoints. However, there is a speed run mode that requires perfection.

The game is cheap at just under £7, but it looks like a straight up port of the PC version…which didn’t look that great 4 years ago, it’s not terrible looking…it just looks dated in comparison to similar games like Mirror’s Edge and Portal. The controls aren’t the easiest to get accustomed to and the DualShock 4 doesn’t help matters much, it just feels like it should have stayed a PC game as the current setup is cumbersome, to say the least.

That’s not to say that Deadcore is unplayable or not enjoyable because it is…in short bursts. Playing it for too long, I made the same mistake over and over before taking a break and returning later, only to overcome it the first time. Sometimes taking a break from a game like this is essential before it drives you crazy.

The Verdict

Deadcore is fun in short bursts, but it’s hardly optimised for the PS4…it looks and plays like it should still be on the PC. But still good fun for a reasonable price. If you’re looking for something like Portal or Mirror’s Edge, then this is worth a go.

Score: 6.5